Lifeless Planet Premier Edition PC Game Review

Lifeless Planet Premier Edition PC Game Review


Bottom LIne:
Would I advise it?
No.
At least, non at this price. It isn't worth $19.99
I wouldn't pay to a greater extent than that $5 for it


Abstract:
The best mode to draw why this game doesn't operate would live to telephone cry up it a "sightseeing" game. Large enviroments supply lovely vistas, but traversing them, slowly, without whatever role other than to acquire from Influenza A virus subtype H5N1 to B makes miserable gameplay.

Synopsis:

Lifeless Planet's hitting visuals, score, as well as intruiging collusion are frustrated past ineffective controls, puzzles of whimsical difficult, as well as at times, a lack of whatever management whatsoever. Problems that wouldn't live terrible on their own, or inwards an actual exploration game.

Unfortunetly, this game isn't an exploration game. In fact, it isn't anything it wants to be. The role instrumentalist onto the runway amongst lethal force. It wants to live storey driven, but the storey is could tally on a unmarried page of paper. It wants to live a mystery, but the biggest mystery, (that of why the planet is lifeless, as well as where the Russian town came from,) are both answered early on on. It doesn't desire to live a platformer, but at times, that is the fundamental feature.

Ultimately, one time the role instrumentalist gets the hang of the controls, the story, as well as the repetative puzzles, the game only seems ot drag on toward its conclusion... forever. This is the major weakness of this game: Length. There are other problems to live sure, wicked controls, unforgiving puzzles as well as challenges. But the length its most agregious offence. There is less storey hither than Portal, but the game takes well-nigh twice every bit long to complete. Even at solely vi hours it's every bit well long. If the enviroments had been shrunk to a less scenic size, the gameplay power accept been rewarding.

Instead, The controls are unforgiving. Walking around feels to a greater extent than similar drving a modest vehicle. At to the lowest degree onc decease was caused past an inability of the principal graphic symbol to plough around inwards place. Nailing jumps tin sack live hard when distances acquire hard to gauge.

Conclusion:

The storey is, surprisingly compelling, if lacking inwards depth. The puzzles simple. The controls are frustrating inwards that they appear to a greater extent than ofttimes similar decease is caused past the game beingness unforgiving than role instrumentalist error.
Its best comparing would live a classic Sci-Fi brusk story. Like an episode of the Twilight Zone. If the game had tally into a 1-hour tv set block, it would accept been great.
On the other hand, strictly speaking, I'm non disapointed I played it. I similar those one-time episodes of the Twilight Zone.

Download demo version here.

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