
Kaiju Panic, a novel Tower Defence kind-of-action hybrid developed past Mechabit Limted. This is their maiden of all game on Steam, they’ve released a dyad of smaller games too ane or 2 VR games only for all intents too purposes I reckon this their maiden of all major release.
As I said, it’s a tower defense force game, only it has some atypical elements to it. I called it kind-of-action, only that’s non fifty-fifty actually accurate. You basically play this game from a perspective that you’d imagine wouldn’t actually meshwork amongst the genre. Though I take to tell it’s been done earlier past Orcs Must Die, too Orcs Must Die manages to pass on this gameplay from an fifty-fifty stranger perspective. Though, Kaiju Panic for certain has it’s unique elements too we’ll go into that inwards a sec.
Presentation
The game looks good. The fine craft fashion for certain stands out too it was, equally it unremarkably is, the argue I requested a review re-create of this game inwards the maiden of all place. Presentation is massively of import too I feel, patch it doesn’t blow me away, it for certain does the job. It’s bright, colourful, too varied betwixt the unlike locations inwards the game. The grapheme blueprint I constitute to live lovely cute, too I patch I liked the enemy design, aside from a few exceptions, the enemies were relatively generic looking. The boss-type enemies were definitely the highlight we’re talking design. They looked lovely sweet.
Mechanics
The game is measure inwards a few ways equally you’d expect; yous take a foundation of operations that yous postulate to protect from enemies that will, usually, brand a beeline to the base. I tell unremarkably because nigh half-way through the game the enemy AI is upgraded, too they commence calculating the best places to focus their efforts which is lovely icy . I beloved it when games detect a agency to upwards the difficulty without turning all of the enemies into harm sponges. Really refreshing. There’s too a ton of variety, aside from the upgraded AI there’s too the lab that yous tin role to buy novel engineering science amongst enquiry points -- though that’s lovely standard. You take 3 unlike types of weapons -- Cannon, Laser too Acid; they all serve unlike purposes, too you’ll detect yourself using them all, which is prissy to see. There’s too a bunch of unique mechanics; the currency yous role to build weapons are these crystals. So, at the starting fourth dimension of every degree yous must build mining devices, too I constitute myself gathering people to assistance me patch the crystal was beingness mined. Getting people to assistance yous is in all likelihood the icy est mechanic of the game, where yous tin club civilians to human being sure weapons too each civilian has their ain strengths that tin assistance add together to your turrets. It’s got a actually deep strategy to it and, equally a tip for yous if yous select to play this game, MAN THE TURRETS. I pass the maiden of all dyad hours or too hence losing to the fifth degree because I underestimated the importance of placing civilians on turrets.
Story
Story’s ok. Serves it’s purpose. Like the presentation, it’s good, only nix to write domicile about. It’s in that location to give context to the gameplay, too that is totally fine. I don’t desire to undervalue the importance of context inwards games, because games without whatever context experience slightly soulless. They experience similar a tech-demo rather than a total game, too this game for certain feels similar a total game. I estimate what I’m proverb is: it’s skilful the story is there, only no ane is going to playing this game FOR the story. It’s super simple, similar Mario saving Peach.
Verdict
Now, Kaiju Panic is $20. That seems similar a lot, only take heed me out. The game is long. There’s a lot of content here. Now, I’ll fully acknowledge that I haven’t finished the entire game, only it took me around 6 hours to pass on the 3rd area, too in that location are 6 areas. Generally the levels inwards the 3rd expanse were longer than inwards the instant area, too the instant longer than the first. I could easily see, on the high-end, this beingness a xv hr game, too on the depression cease beingness a ten hr game. That’s too backed upwards past the fact that novel elements were beingness introduced inwards the 3rd area, too in that location were tons of unlike weapons that I hadn’t bought withal inwards the lab; too hence the content is relatively high quality. So, is it worth $20? I’m gonna tell aye if you’re going to play a lot of this game. One of the reasons I couldn’t complete it earlier unloose - too past the agency I similar it too hence I volition complete it - is because I couldn’t play it inwards long stretches. In my persuasion this game is best experiences over a long catamenia of fourth dimension where yous continue coming dorsum for more.
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